What's new Site map Search Content FAQ Help Complaints Feedback Form
Home Arrow Research Arrow In-Focus: Online Experiential Learning: Helping Individuals Practise and Perform (2013)

In-Focus: Online Experiential Learning: Helping Individuals Practise and Perform (2013)


  • font size iconText size Increase font size Decrease font size
  • PrintPrint

DateJune 05, 2013 Posted by: Laura Overton   Keywords: #BeTheBest13, In-Focus, learner engagement, serious games, Towards Maturity Benchmark

Schedule time to TAKE PART  in the Towards Maturity Benchmark 2013 today to help you #BETHEBEST13.

The new Towards Maturity In-Focus Paper sheds light on how to use online experiential learning to build skills at work.

A virtual house for builders to develop their building skills, a real world shop created online to develop customer-facing skills, a virtual learning environment for trainee social workers to develop child protection skills.

These are just some of the ways organisations are using online experiential learning technologies to create deeper learning experiences for learners that go well beyond the more traditional approaches to online learning.

This new In-Focus report introduces immersive online learning and explores how employers are using these technologies and where they fit into the learning process. The report draws on use of a mix of research data from the main 2012-13 Towards Maturity Benchmark, new insights from over 50 participants and case studies to show how employers are harnessing the technology to better support their staff.

What benefits are being reported?

The results are compelling. Across the whole sample:

  • Two-thirds report that they saw an improved engagement in learning
  • Over half report increased learner confidence, reduced cost and reduced risk and an ability to better apply learning

However, we found that as experience with these environments increased, so did the results. Those with significant experience are also more likely to report that:

  • They are embedding learning in an authentic context (86%)
  • Staff are practising real world skills with context (77%)
  • They are developing a better qualified workforce (75%)

Those organisations we spoke to who use these technologies widely report that learners are better able to apply learning, are more confident and are more engaged in learning. They also report reduced risk and cost to the business.

The report goes onto explore:

  • How organisations are using online experiential learning
  • The barriers to adoption
  • Where this fits into the overall learning process
  • How to design richer learning experiences
  • Case studies showing how this works in practice

This In-Focus report has been independently researched and written by the Towards Maturity team and is sponsored by our Ambassador Toolwire.

Download your copy of the In-Focus Report for free below. Please note that you need to be logged in /registered to download your copy. By downloading this report you agree for your email address to also be shared with Toolwire. (Please contact us directly for a copy if you do not wish for your address to be shared).

Related downloads

Also do complete our minipoll.

Did you like this article? Rate it!

Your homepage:
Do you have any suggestions or information that would help us improve this article?
Your homepage:
Do you have any questions that you would like to ask one of our many experts?

Become a member of our Research Community to download reports and be the first to get the latest resources. Or subscribe to our newsletter for monthly email updates.

Got a query?


Connect with us on LinkedIn

Connect with us on Twitter